package com.mhxy.constant;

public interface TaskConstants {

    /**
     * 日常单人任务
     */
    public static String LOGIN_GAME = "登录游戏";
    public static String SWITCH_ACCOUNT = "切换登录账号";
    public static String SCRATCH_TICKET = "刮刮乐";
    public static String MASTER_SCHOOL = "自动师门";
    public static String USE_ENERGY = "使用活力";
    public static String RECEIVE_POINT = "领取双倍";
    public static String AQ_TASK = "三界奇缘";
    public static String EXAM_TASK = "科举考试";
    public static String MAP_TASK = "藏宝图";
    public static String SECRET_AREA_20 = "秘境降妖(20)";
    public static String SECRET_AREA_25 = "秘境降妖(25)";
    public static String DART_CAR = "押普通镖";
    public static String USE_MAP = "使用宝图";
    public static String SELL_SILVER_COIN = "物品卖银币";
    public static String SELL_TEMP_SYMBOL = "出售临时符";
    public static String GO_HOME_SLEEP = "回家睡觉";
    public static String FACTION_TASK = "帮派任务";

    /**
     * 日常多人任务
     */
    public static String INSTANCE_NORMAL1 = "普通副本1";
    public static String INSTANCE_NORMAL2 = "普通副本2";
    public static String INSTANCE_NORMAL3 = "普通副本3";
    public static String INSTANCE_HARD_1 = "侠士副本1";
    public static String INSTANCE_HARD_2 = "侠士副本2";
    public static String FIGHT_GHOST = "抓鬼";


    /**
     * 活动任务
     */
    public static String PET_PART = "召唤灵乐园";
    public static String CLIMB_TOWER = "勇闯迷魂塔";
    public static String CLEAR_STAGE = "门派闯关";
    public static String JIAN_HUI = "剑会";
    public static String LEI_TAI = "擂台大挑战";
}
